I've found certain stock SA PAS's where I love the effect, but I want to play with the parameters that went into a certain step because the result is way different than when I invoke the step using the atomic operation using its default parameters. Some of the steps might involve a paint synth or an image op, and I'm used to single-stepping through a PAS to get a bit more control over how it operates (by turning off a step or deciding not to continue through the entire PAS).
Is there any way to see what parameters were used for a particular PAS step?
Yes, just press the little camera button on the left side of an individual paseq action step and when it plays back it also sets up the appropriate part of the studio artist interface with the settings recorded in it.
You can then edit an associated parameter, and if you option click that paseq action step memory button if will record the modified changes back into the paseq action step.
Studio Artist uses the metaphor of memory buttons extensively and all memory buttons store and playback associated user interface settings.
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Maybe you mean to ask, is it possible to add opengl shader style effects to Studio Artist. It is something we have been…"
"Undo buffers can take up a lot of virtual memory. You can adjust the number of undo steps (and associated memory buffers) in the mina preferences dialog. Reducing the # of undos can help quite a bit if you are running into memory allocation issues."
"The virtual memory limitations you can sort of get round them, by using what ever picture you choose and what ever preset, just let It render.
Don’t touch It or the virtual memory limitations will start up, and it usually freezes or…"