I see it as a laboratory to try out MSG options that you might want to experiment with and then possibly bring the result into SA.
It gives you a bigger preview window showing what any given MSG patch will do to your source image, as well as a whole array of previews showing possible MSG-based evolutions of your image. It seems faster to try things out than playing with the little MSG sliders inside SA.
As far as examples go, I thought I saw a very cool abstract one that John Dalton posted in the Forum here which I vaguely recall the caption saying was created using MSGs.
MSG Evolver is the application you can use to make your own MSG presets, or to extensively edit or modify existing ones. You can do detailed editing in the processor chain editor or you can create new msg presets via directed evolution using the 16 cell evolution grid.
But you can also use it to make abstract art or animation or image or video processing effects. There's also a rather elaborate art mapping section that lets you build a wide variety of photo mosaic image or video processing effects based off of an image or video database. The beginning of the MSG Evolver user guide in the studio artist documentation folder details all the different things you can do with MSG Evolver.
The old studio artist blog at www.synthetik.com/blog/ has a number of articles that discuss different things you can do in MSG Evolver. I'll try to get some movie examples up on the forum here over time that show off some of the things you can do.
21 Variation 20
This is the 21st part of the Goldberg Variations, a music - images dialogue in 32 movements between Elisabetta Guglielmin (harpsichord) and Jean Detheux (images).
At first, the 32 videos will be posted on Vimeo, one at a time (Aria…
Attached are:Exported Image = GirlWithClasses_Soda.jpgPaint Synthesizer Preset = Alpha_PNG_TSP_Untouched_Orient_Modulation_6Mosaic Image Folder = Stuff.zipI want to replace certain colors from my GirlWithGlasses.jpg source image with certain .png's from my Mosaic Image Folder:Source Image skin color = Yellow Fanta soda canSource Image hair color = Orange Fanta soda canSource Image clothing color = Purple Fanta soda canSource Image glasses and pupils = = Black Coke soda canSource Image lips =…See More
"Reset Generator is what you were looking for in the Path Start control panel. It's an editable parameter of it's own, not an option in the Generator. If you turn it on, then a random seed parameter you can set for it becomes…"
What would be necessary to to make AutoPaint strokes look more consistent from frame to frame in an animation? (Or even when re-drawing the same frame for that matter?)A fixed random seed for Auto Paint would help probably. I checked out different types of "Path Start / Generator", but I could not find the right option.The best would be if that random seed can be animated, so it's possible to have more continuous strokes and more flickering ones.A hint would be very much appreciated, thanks a…See More