Tutorial for embedding paths in paseq, chapter 7 in general

I'd be very interested in seeing tutorials on embedding paths in paseqs, as well as generating bez keyframes automatically. In other words, all of chapter 7 in the manual. Does something like this exist anywhere?

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I've been thinking about the whole notion of visual rhythm a lot recently in terms of features i could add in the future that would support creating it better. Your suggestion above is a good one. The straight N frame rhythm can create a pulse or breathing kind of effect, especially when used to process movies to reduce flicker like i mentioned above. Feel free to suggest other kinds of things you would like to see us add that would support more control over the kinds of visual rhythms you could create or control.

I tend to use Split path normalization almost exclusively.
Yes please if you get time can you do a tutorial on this because I am having a hard time getting my head around it


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