The other day I was thinking about all of the interesting signals that SA can apply to various parameters--random walks, spirals, etc, and wondering. One of the things I do when making abstract animations is to start with source material which are often still images, apply various processes including zooming, rotation, translating the x or y axes, etc. I typically drive these with some kind of signal, be it sine waves, or a random process, or whatever.

This got me to wondering if there are ways of doing this in SA, and if not, whether it might not be a nice thing. For instance, creating a process which rotates the canvas, but which is controlled by one of the many signal generators that already exists in SA (turbulence, gaussian, chaotic, etc). Ditto for things like zoom or axis translation.

All of things can be done elsewhere (in other programs), but I'd love to be able to do one stop shopping.

thanks,
Michael

Views: 39

Reply to This

Replies to This Discussion

You can use Temporal Generators to modulate MSG processors over time. So you could build a msg preset that rotates and have the rotation controlled by a TG that modulates the rotation parameter with procedural noise. To add a TG to a msg parameter, you select the parameter in the processor chain editor in msg evolver, then press command t to run the edit : add temporal generator menu command. The temporal generators will modulate when you use the msg preset in studio artist or msg evolver to build animation.

You could also keyframe interactive warp commands in a paint action sequence. that's a way you could modulate rotation, zooming, translation, etc.

we've talked about adding temporal generators into studio artist.

RSS

Latest Activity

Jean Detheux posted a video

"Mille Regretz, live" image sequence from Jean Detheux on Vimeo.

"Mille Regretz, live" image sequence

Image sequence created with frames pulled from this movie: https://vimeo.com/315553976 Those frames were posted on Facebook, and the way people reacted to them structured the way the image sequence was built. That album is here:…
23 hours ago
Synthetik Software replied to ASARE CHRISTIAN's discussion PAINT PRESET
"If you want to combine different operation mode effects in a sequence to create a more complicated overall artistic effect, that is what Paint Action Sequences are for. Record all of your actions in a PASeq, then save it as a PASeq preset. If your…"
23 hours ago
ASARE CHRISTIAN posted a discussion

PAINT PRESET

Hi,Please is there a way to combine paint presets from different operation modes within studio artist.See More
yesterday
Heather replied to Heather's discussion Export a part of a PAseq as a (paint synthesizer classic) paint preset?
"Thank you! Your directions worked perfectly for exporting this into a paint preset. Is there a way I can set up region watershed so I have manual control over where it lays (like assisted painting?)"
Sunday
Synthetik Software replied to Heather's discussion Export a part of a PAseq as a (paint synthesizer classic) paint preset?
"If you run a single action step, then the editable controls of the operation mode associated with that action step are set to the values saved in the action step. You can then just press the action button in that operation mode to run the effect in…"
Sunday
Heather replied to Heather's discussion Export a part of a PAseq as a (paint synthesizer classic) paint preset?
"Thank you, but I am still not understanding how to do this. I would like to get my watershed effect out of a PASeq so I have more control over it, basically turning that effect into a paint preset so I have control over where it starts, etc. Is this…"
Sunday
mark g posted a photo
Sunday
liveart posted a photo
Sunday

© 2019   Created by Synthetik Software.   Powered by

Badges  |  Report an Issue  |  Terms of Service