most of my efforts with this go out of bounds fairly quickly (though I haven't tried much yet). They either go to black or white, or get really really noisy within a few frames. Any tips for fertile directions?
Related to the links you mention, there is an IFS image mapping processor called IFSProc in MSG Evolver. It was kind of experimental, but it does what they are talking about in those articles. You would chain several of them to build something more complicated. I just tried it out and it basically works as expected.
It looks like there is one issue with a little pixel drop out for certain affine ratios so i'll try to clean that up.
It's interesting, because if you didn't explain how you were doing it i would have thought it was something based on one of the procedural noise generators in Studio Artist or MSG Evolver. Maybe there's a way to take some of these ideas and fold them into a new MSG processor?
This was a two step paseq. The first step was "fixed image", with blend set to 35 (but it obviously also work with other numbers). The next step is an MSG patch which has TGs to control translation on the x and y axis, rotating, and scaling. Since the images are being faded in, the previous steps are continually translated, rotated and scaled (the settings on each of these has a big effect on the look).
In terms of folding this into an MSG processor: is there way of making a feedback buffer with MSG? Or, I suppose, just simply doing the equivalent of "fixed image?"
Right now you would need to use the 3CMixMod processor and a flat value temporary image as the mix % (as opposed to just adjusting a mix slider in a 3CMix processor (which we don't have but i'll put on my list of things to add soon).) So you'd add a temporary image stream to the bus and then set it to a scaler value with SetToValue processor, and then use that image stream as the mix image for the 3CMixMod processor. Of course you could use a more complicated image for the mix modulation which might add some interesting visual effects.
As far as a feedback buffer, you can have as many additional image streams on the bus as you want, so you can build msg presets with all kinds of temporary buffers for calculations.
John, a long time ago, years in fact, I asked if there was a preset that imitated the old 90s program 'Kai's supergoo". You put a really cool preset up which did just that, I've trawled my laptop and backup and cannot find it...any chance you or anyone could put it up again?thanksSee More
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