Suppose I want to keep my output movie fps something like 24 (or whatever), and have a source movie which is the same fps. However, I'd like to slow down my source by a factor of N, where I want to repeat each frame of the source movie N times (while still doing a unique paseq step on each frame). Is there an easy way to do this?
"Thank you for your helpfull answers. Your answers so close what I need - Especially closepack2.
I did some editing on it and get colser dot.
Is it possible touches dots each other and minimum whites between them without overlapping?"
"Like Craig said, there are a lot of different ways you could build something like this. Here's one simple paint synthesizer approach.
So i'm using smooth random path start generator, a path length of 1, vector sphere painting,…"
"I am sure there are quite a few factory presets available with SA that could start you on the way to making images like that.
I am attaching a Paint Synthesizer preset that might be a good starting point for experimenting: cd_dottoss01.zip