I'm hoping John and others will weigh in with some interesting methods for creating and applying textures globally as well as selectively to images in Studio Artist.
I'd like to find a method or process for applying a believable canvas texture to a finished image. The requirements I have in mind are: 1_subtle application of the texture that mimics the real world effect of paint on canvas (some kind of luminence mapping?) 2_the ability to apply texture globally, or selectively by brush application after the creation of an image 3)_a process that allows the creation and modification of believable 3D textures.
I realize there are some "predefined" ways to achieve textures in Studio Artist. I have played with many of them without rewarding results so what I'm seeking is deeper knowledge of the steps to get there.
I'd welcome any comments and personal experiences that might be helpful. And, thanks in advance!