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Interdimensional Coincidence Control
Hi everyone, I am glad the site is still here! Here is a new short video I made. All made in Studio Artist, several separate videos with alpha channels, then combined in layers with the music in Blender. A lot of MSG running through brushes, with several of the brush Path Starts being controlled by the MSG Scan Generator in the Generator part of the Path Start in the Paint Synthesizer. Also some MSG running through a brush, then making a video of that with an alpha channel, then making that a…
Read more…Whats going on with this site?
Has anyone else gotten a warning about this site disappearing? An email form just popped up, asking me to contract the owner and leave a message to let them know that they may loose their "network"Did Synthetik forget to pay it's bills, or is something else going on?I think 8 months is more than enough vacation time. Is anyone at Synthetik doing any development work at all?
Read more…Adding shapes to MSG SRC 3C Abstract CG or 3C Abstract CP or
Both these two SRCs have # Shape parameters.Does anyone here use these two parameters?I'm wondering if there is any way to control the parameters of the shapes themselves. size, angles, location etc.I've made some interesting composition, and would love to know how to make changes like, 'Rotate this shape' or move this shape etc. Thank!
Read more…Having difficulty exporting canvas as image
I'd like to export a canvas as a .tiff/.tif image file to a folder I made on my desktop.I select that from a dropdown menu, I can name the exported file, change the extension, etc, and I press save but nothing happens.It's always worked until now. It seems like a simple task. Any ideas?I'm on Mac OSX 12.6, if that matters, and my system hasn't changed since the last time I was able to export successfully.Thanks
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Replies
Maybe it's time we did have some benchmarks for SA for various machine specs?? No doubt John D will previde you wiht
Not everything threads, we tend to focus on threading bottleneck code or effects that seem particularly slow. Some processes or effects in Studio Artist also can not be threaded, because they are recursive in nature or otherwise un-threadable. How you split things up is kind of a complicated dance, we try to be smart about the size of the image being threaded because some things will actually run slower in certain situations, like if the images being threaded are small.
The paint synthesizer itself is not currently threaded. But things that go on inside of it may be threaded as they run. Operation modes like image operations, MSG, vectorizer, texture synthesizer, etc are initially spun out into a separate thread to run. And things going on inside of them may be spun out into additional multiple threads. Things that do thread get split to take advantage of the max number of cores. Multiple cores can make a huge difference in the performance of things like the vectorizer or msg effects.
There are other factors associated with speed beside just the number of processor cores. The kind of graphics card you have, the speed of the internal bus and memory, how the internal caching works, all of this influences the overall speed you see as a user of the program. These days i would definitely go with an intel machine as opposed to a ppc machine if you are getting a used machine.
As Willie says, you can run multiple versions of Studio Artist on the same machine at the same time. This may or may not work to your advantage. If you are running something that splits to all N cores, then you're using the entire machine and running a second version of Studio Artist or any other program is not a good idea. But if you are primarily using the paint synthesizer, then you might be able to render something in the background and still be able to do something else in the foreground.
Yeah the bottom line is SA screams on multicore machines, you'll witness an exponential difference to your workflow Joel, enjoy!
I realize this is not a SA-specific question, but how do I run more than one instance of SA at a time?
--Joel
And now I find out that you can run multiple instances on the same machine?! I may be out of it until Wednesday.
Kudos to you and your team John!