Matching colors from Source Image to .png's from Mosaic Image Folder

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Exported Image = GirlWithClasses_Soda.jpg

Paint Synthesizer Preset = Alpha_PNG_TSP_Untouched_Orient_Modulation_6

Mosaic Image Folder = Stuff.zip

I want to replace certain colors from my GirlWithGlasses.jpg source image with certain .png's from my Mosaic Image Folder:

Source Image skin color = Yellow Fanta soda can

Source Image hair color = Orange Fanta soda can

Source Image clothing color = Purple Fanta soda can

Source Image glasses and pupils = = Black Coke soda can

Source Image lips = Red Coke soda can

Source Image whites of eyes = White Coke soda can

Source Image blue of eyes = Green Sprite soda can

What do I need to adjust in my Alpha_PNG_TSP_Untouched_Orient_Modulation_6 Paint Synthesizer preset?

Also why are there huge areas of tiny white coke cans in my GirlWithGlasses_Soda.jpg? What do I need to adjust to make the white coke cans bigger?

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Well, if you look in the Brush Modulation control panel, you will see that you are using the source Image Orientation to modulate both the size and the orientation of the brush nibs.

So if you set the Size Modulation to None, then there will be no size modulation.

So i'm confused about what you are trying to do.  The RGB Mapping frame modulator in Brush Source is going to choose the image that gives the least RGB error when matched to the source color where it is being placed down.  You have it setup with AlphaOn Only for the Map Opt, so it's only going to use colors when alpha is on.  It will calculate the mean of all of those colors, and use that as the match color for the image.

So is there a particular reason why you setup the Path Start the way you did?

It's interesting, but i was unclear if you did it on purpose, or not.

If you have very specific requirements for how you want the image folder brushes to be laid out in the canvas, and if the RGB Match brush indexing doesn't do the job you want, you could build selection masks and run multiple passes with the different images as image brushes with masking turned on.

You could build the masks manually, or potentially automatically by using the appropriate program features.

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