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Interdimensional Coincidence Control
Hi everyone, I am glad the site is still here! Here is a new short video I made. All made in Studio Artist, several separate videos with alpha channels, then combined in layers with the music in Blender. A lot of MSG running through brushes, with several of the brush Path Starts being controlled by the MSG Scan Generator in the Generator part of the Path Start in the Paint Synthesizer. Also some MSG running through a brush, then making a video of that with an alpha channel, then making that a…
Read more…Whats going on with this site?
Has anyone else gotten a warning about this site disappearing? An email form just popped up, asking me to contract the owner and leave a message to let them know that they may loose their "network"Did Synthetik forget to pay it's bills, or is something else going on?I think 8 months is more than enough vacation time. Is anyone at Synthetik doing any development work at all?
Read more…Adding shapes to MSG SRC 3C Abstract CG or 3C Abstract CP or
Both these two SRCs have # Shape parameters.Does anyone here use these two parameters?I'm wondering if there is any way to control the parameters of the shapes themselves. size, angles, location etc.I've made some interesting composition, and would love to know how to make changes like, 'Rotate this shape' or move this shape etc. Thank!
Read more…Having difficulty exporting canvas as image
I'd like to export a canvas as a .tiff/.tif image file to a folder I made on my desktop.I select that from a dropdown menu, I can name the exported file, change the extension, etc, and I press save but nothing happens.It's always worked until now. It seems like a simple task. Any ideas?I'm on Mac OSX 12.6, if that matters, and my system hasn't changed since the last time I was able to export successfully.Thanks
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Replies
Rather than starting with the source and then painting over it, have you tried doing that for the first frame only and then for the other frames just overpaint on your previous output frame. This will be much more successful in reducing flicker, and the fact that you may have missed few spots will help reduce flicker even more.
You can use the path start and path end settings to help speed up drawing of the complete frame. Using the blanking buffer is a good approach to this. In path start control panel, turn on 'reset blanking before action'. Set the Blanking popup to brush only. Set the Inhibitor to skip blanking. What these settings will do in insure that path start points always occur on a part of the canvas that has not been painted in this paint pass.
Then, you can set the path end blanking control on. this will insure that paths will stop drawing when they run into an area already drawn.
I read that you are on a deadline and so I will presume that you followed John's suggestions and are at least halfway done by now.
But if you are doing something like this again I would suggest building a Paseq out of ImOps. It will run faster. For effects like a generalized watercolor or oil paint look it is quite possible to use the Image operations of SA to create the effect. It will take a bit of tweeking to get it right for your particular source material. But once you have it, the Pas will run much quicker that an auto frame paint preset. I attached an example of how this can be done.
As for flicker there have been several discussions in the forum on how to reduce this. There is also some guidance on the subject in the SA help manual. I suggest a search of the forum and manual to learn these techniques for future efforts.
The pic below is a screen grab of a movie processed with the attached PAS. All ImOp no auto painting steps involved.
Oil4roto-.zip