My latest article has recently been published by the Society for Animation Studies, it was also printed in the Melbourne International Animation Festival catalogue which was held a few weeks ago.

It examines important “steps” in the genesis of an image, and it offers avenues to explore to people who either have approached drawing superficially, or only know the “procedural" aspect of digital art.

It also touches on an essential distinction beetween two kinds of abstraction: the “fabricated” type (lots of that around), and the one that takes its source in one’s experience of "the real," an abstraction that is revealed when one can "see without knowing” (“what do I see before knowing what it is I am looking at?”).

I will explore those two types of abstraction more in depth in another paper, but for now here ’s the one on “Black & white, the most direct way to making the visible visib...

Views: 146

Reply to This

Latest Activity

leswag posted photos
22 hours ago
mark g posted a photo
22 hours ago
leswag posted photos
yesterday
leswag posted a status
"The need to learn..."
Friday
leswag updated their profile
Friday
mark g replied to mark g's discussion splatter effect
"Thankyou..thats fantastic"
Aug 14
Synthetik Software replied to mark g's discussion splatter effect
"Here are some V5 paint presets that show off different splatter effects. I've attached 2 categories as well as some Brush files they use that you might need if they aren't already inside your V5 Brush folder."
Aug 13
Jean Detheux replied to Karen Brown's discussion Video file format and size
"For a long time, I used the ProRes 422(HQ) option, it was the format I worked with in both SA and FCP and later FCP X,  but once I saw (on a movie theatre screen) the “same” movie in 422 (HQ) and in 4444, I was sold on ProRes…"
Aug 13

© 2017   Created by Synthetik Software.   Powered by

Badges  |  Report an Issue  |  Terms of Service