John
perhaps you could add a "make loopable" operation. The way I see this working is for shorter animations (30-300 frames) the operation would take a user definable number of frames, clip them from the end of the animation and blend composite them with the start.
anything longer than 300 or so frames is probably not going to be a loop but the process I suppose would work the same on any length of frames.
yes we can hand to this now but a tool would be great.
Replies
I do it now by adding my start keyframes at the end for each action step. This works great for anything that keyframes.
So i have been thinking about adding something to set that up automatically.