"My understanding of webgl is to allow opengl style graphics directly in a web browser. Studio Artist is not a web browser, so?
Maybe you mean to ask, is it possible to add opengl shader style effects to Studio Artist. It is something we have been…"
"Undo buffers can take up a lot of virtual memory. You can adjust the number of undo steps (and associated memory buffers) in the mina preferences dialog. Reducing the # of undos can help quite a bit if you are running into memory allocation issues."
"The virtual memory limitations you can sort of get round them, by using what ever picture you choose and what ever preset, just let It render.
Don’t touch It or the virtual memory limitations will start up, and it usually freezes or…"