ruttEtra1

Some more Rutt Etra analog video synthesizer tests. This was made with 2 layers of the new color Rutt Etra MSG processor.

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Eric commented on craig deeley's photo
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"Oh yes, SA is still very much alive and kicking. A unique graphics "synthesizer" to be sure.  I'm sort of itching to see what all changes with V5. It's a surprisingly adept manual painting program even thought the main focus…"
23 hours ago
John Dalton Synthetik Software replied to Chris Northcross's discussion Does Studio Artist work better with mp4 material or ProRes?
"In general, i don't think the format of the source movie codec is going to matter very much, as far as Studio Artist processing is concerned. But maybe if you're doing something in your effect processing that really pulls compression…"
23 hours ago
John Dalton Synthetik Software replied to Paul Perlow's discussion Resizing the file
"Supersizer interpolation (one of the Studio Artist resizing interpolation options) is more sophisticated than the interpolation options available inside of Photoshop. I believe Paul likes the look of Supersizer, so that's why he's…"
23 hours ago
Chris Northcross posted a discussion

Does Studio Artist work better with mp4 material or ProRes?

I know rendering a mp4 from Studio Artist can be an intensive process, but I was wondering if there's an advantage in using a format like ProRes over a codec like mp4 or h.264 as a source file loaded into Studio Artist?I've traditionally rendered original media out to tif image sequences or ProRes movies (especially if I need to work in Final Cut Pro at some point - though I've done this less frequently with the advent of FCP X) See More
yesterday
Tony Bouttell replied to Paul Perlow's discussion Resizing the file
"I think I understand.. but why not just resize the 18x27 at 300 dpi created by SA, using photoshop. Does SA have a better resizing algorithm? "
yesterday
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yesterday
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yesterday
craig deeley commented on craig deeley's photo
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"Eric, Thanks for the feedback. I have been at this sort of thing for 25 years. Working with just about every 2D graphics and animation package around - at one time or another - or experimenting with them. I am very Mac based (sadly sometimes -…"
Saturday