My first letter was created completely in Studio Artist. Since I wanted all the rest of the letters to have the same baseline and size, it was easier to set a black letter in photoshop and the imported it. I use region selection to create a mask.
You know, I looked at the bezier aspect of SA early on. Coincidentally I was spending a lot of time in Illustrator in my "day" job. I was sort of burned out on paths and perfection and so on. The hand drawn lines in this image were a hold over of that mentality.
I really should go back and play with that aspect of SA now that I'm over my Illustrator fatigue. Thanks for reminding me how deep and powerful SA is. I get locked into a specific approach sometimes and bury myself!
thank you for inviting me, liveart. I like the clarity of your work.
My present quest is to find the best equivalent on a PC for Final Cut Pro. It seems that SA itself does not have sufficient resources to actually link image and sound (?). If you know anybody who might know about this, kindly let me know.
My personal email is email@example.com
"My understanding of webgl is to allow opengl style graphics directly in a web browser. Studio Artist is not a web browser, so?
Maybe you mean to ask, is it possible to add opengl shader style effects to Studio Artist. It is something we have been…"
"Undo buffers can take up a lot of virtual memory. You can adjust the number of undo steps (and associated memory buffers) in the mina preferences dialog. Reducing the # of undos can help quite a bit if you are running into memory allocation issues."
"The virtual memory limitations you can sort of get round them, by using what ever picture you choose and what ever preset, just let It render.
Don’t touch It or the virtual memory limitations will start up, and it usually freezes or…"