Most of this is an experiment with creating generative paint animation via live loop action movie streaming of a dual mode paint preset. The beginning sequence is from some stack filtering via temporal image processing effects. There's a lot of live adjustment of coloring and live editing of the dualmode MSG processors as the paint animation was being streamed. The paint synthesizer part of the dual mode preset is using time particles. I've got some lighting simulation going on in the msg preset in addition to the geometric transformations.