A quick test of the new Rutt Etra simulator MSG processor. I'm processing each of the rgb channels with a different Rutt Etra simulator, then flipping the rgb image and max compositing it with itself for the symmetry.
"Well the user can access it in all sorts of places in V5. Like in the paint synthesizer, in the path start control panel for example. Or in the vectorizer. Or in some image operation effects where it makes sense. Or in the Selection op mode. And it…"
"From your figure 1 diagram above, there are maybe some interesting things we could do.
C we already do. A we already do. B we could maybe come up with some new things to do with that kind of connectivity. The tree branching things we have are really…"
"Yes, now that you wrote it, I remember have seen it in the path load option !
I read an interesting art book actually : visions and essentials for 3D printing where many artists expose their art. In one article they presented Nervous System and…"
"We do have some 'tree branching' kinds of fractal path generation methods in Studio Artist already. Hiding in the Path Load option for the Path type in the Path Shape control panel of the paint synthesizer. And buried in some MSG…"
"We added lots of specific features like what you show in the link above in V5.
So the image is only reproduced using straight lines that make up triangles. I just quickly turned on feature in the vectorizer and generated this image without much…"