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Interdimensional Coincidence Control
Hi everyone, I am glad the site is still here! Here is a new short video I made. All made in Studio Artist, several separate videos with alpha channels, then combined in layers with the music in Blender. A lot of MSG running through brushes, with several of the brush Path Starts being controlled by the MSG Scan Generator in the Generator part of the Path Start in the Paint Synthesizer. Also some MSG running through a brush, then making a video of that with an alpha channel, then making that a…
Read more…Whats going on with this site?
Has anyone else gotten a warning about this site disappearing? An email form just popped up, asking me to contract the owner and leave a message to let them know that they may loose their "network"Did Synthetik forget to pay it's bills, or is something else going on?I think 8 months is more than enough vacation time. Is anyone at Synthetik doing any development work at all?
Read more…Adding shapes to MSG SRC 3C Abstract CG or 3C Abstract CP or
Both these two SRCs have # Shape parameters.Does anyone here use these two parameters?I'm wondering if there is any way to control the parameters of the shapes themselves. size, angles, location etc.I've made some interesting composition, and would love to know how to make changes like, 'Rotate this shape' or move this shape etc. Thank!
Read more…Having difficulty exporting canvas as image
I'd like to export a canvas as a .tiff/.tif image file to a folder I made on my desktop.I select that from a dropdown menu, I can name the exported file, change the extension, etc, and I press save but nothing happens.It's always worked until now. It seems like a simple task. Any ideas?I'm on Mac OSX 12.6, if that matters, and my system hasn't changed since the last time I was able to export successfully.Thanks
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Replies
You could build your PASeq so that you generate a selection mask off of your alpha layer. Then you could set the Mask popup to the path mask setting, when you use this mask setting the full nib of the brush will draw at the edge (as opposed to being clipped by the mask). Or you could use the Path Start Inhibitor set to SelectRegion Only, which will force all the paint paths to start in the selected region but then draw where ever they draw. Both of these options will give you a more realistic paint look without clipping while at the same time restricting the paint strokes to the selected areas.
That's all greek right now but I'll dig into both of those techniques and see what I can figure out.
Thanks again. td
;-)
Let's say I have "clip 1" as an exported FCP QT movie.
I open it in SA and treat it with a PASeq with sequential keyframing.
I then import the resulting QT movie ("clip 2") in FCP and add it to another track above the original track, playing with compositing methods until I get something that "works."
I may once again export the results as another QT movie ("clip 3") and reprocess it through yet another (or the same!) PASeq ("clip 4"), and by doing this many times, I discover things as "gifts" that I would never have been able to foresee.
If the PASeq applied to the existing QT movie is carefully crafted, it will animate/modify only sections of the original clip, and when teh results are conposited with the original clip, really interesting things are possible.
I first ran across that process when preparing a 50 minutes movie that was to be the base of a live happening at the "Festival du nouveau cinéma" in Montréal, in 2005, and that opened up avenues I haven't stopped exploring since.
An excerpt from that happening is visible here, it shows many instances of what I am talking about above:
(www.madhattersreview.com/issue4/gallery2_jeandetheux.shtml)