Trying to create similar effect - temporal image op??

I came across a photographer's conceptual work on Instagram. I've been thinking of something similar, but different and exploring ideas about the steps necessary to create the repeating and layering for something like this. I can think of how I would do it in Motion or After Effects, which would include either layering different images of the same scene, or scaling/positioning the same image in different layers (as a starting point.) 

This may be just as simple in Studio Artist. I was wondering whether temporal image operations could somehow be used on a still image or perhaps a movie made from the still image? It doesn't seem that temporal effects as defined could be used on still images in Studio Artist unless you could, for example, refer to a previous or next image at a different position and/or scale?

Ideas or suggestions would be appreciated!

conceptual_ben1.jpg

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  • Looks like stack filtering to me. Stack filtering means taking a set of images, and processing them with temporal image operations. So yes, i think you can do what he's doing using Studio Artist and it's temporal image operation effects. You can process a folder of images by just converting them into a quicktime movie. So like making a movie brush, but you use it as the source movie and then run temporal ip op effects with it.

    Here are some articles on stack filtering in Studio Artist.

    Here's a tip that is an introduction to the temporal ip op effects in Studio Artist.

    Here's a blog post that discusses using a movie brush made from a set of images in a folder to use as a source for stack filtering effects.

    Here are some stack filtering examples created in Studio Artist from folders of images that i've posted on my personal art blog.

    • The images on your blog are wonderful and look much more organic. Thanks as always for the tips and links!

    • also, not having worked with movie files yet in Studio Artist I want to assume that the movie can be of (almost) any size (?) since the output is either for print or UltraHD. Would using jpeg as the file format of the still images input into the movie file make any difference as to the size and/or processing time of the movie vs. png? thanks again.

      • Yes, the movie can be of almost any size. If it's larger than the original source images, then you are going to see some artifacts from the interpolation algorithm used. Same thing if you use a source movie that is smaller than the canvas size. Studio Artist will interpolate each frame accordingly to match the canvas size. So ideally you want your original source images and source movie file to be the size of your canvas. But some of the images used in the examples i pointed you at were smaller, so ultimately it depends on your source material and what you are willing to live with in the results.

        The individual movie frames are internally converted into uncompressed RGBA images by Studio Artist prior to them being used for painting or temporal ip ops. If you use a movie codec that does lossy compression, then you might see that reduction in quality (or not) in the rendered output. It depends on the amount of compression and whether it's noticeable or not.

        You original still image compression is not going to affect the movie compression, since the movie codec you use to compress the movie determines that. But if you started with crappy jpeg images and then re-compressed them with a low quality codec, the double compression might end up looking worse than the original images.

        Running some experiments is the best way to figure it out. Some people obsess and agonize over resolution, and other people don't even notice.

        • I normally wouldn't want to deal with jpeg and fully understand about the codecs - thanks and will try some experiments.

          • just a few experiments and already getting some interesting results. Excellent!

            2472681023?profile=RESIZE_1024x1024

        • Studio Artist will use Supersizer interpolation if you have your default interpolation algorithm set to that ( Canvas : Default Interpolation menu). So that can help if you are taking smaller jpegs and then sizing them up to the canvas size when generating the movie brush, or when resizing the source to the canvas size. I like to use jpeg images grabbed from the web for some stack filter experiments, so then you have to live with the resizing artifacts.

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