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embedded bezier (1)

endGame

Automatically generated keyframed embedded bezier path vector paint animation.  Everything is derived off of vector bezier paths, so you can rescale any frame to any output size you want.

This particular movie is interesting because it is an example of proto-typing a V6 effect using V5.5.5 features.  I actually do this a lot, try out a potential new feature for the next version using existing Studio Artist features cobbled together in a Paint Action Sequence (PASeq) to implement what we ultimately end up turning into a single action step new visual effect.  In this simple example we basically re-conceptualizing 'old school raster effects' color gradient and color palette mapping effects as integral vector effects.

Once i had a mechanism for generating the bezier paths and painting them using the paint synthesizer, i then used a Transition Context with virtual sub-nest keyframes set to 15 and a Path menu command to auto convert each Transition Context virtual keyframe into an embedded bezier atuo paint action step in a PASeq.

Then i used two Embedded Bezier Frame menu commands to auto-normalize the number of bezier paths in each keyframe and then re-order their index positions to lead to a smoother animation effect.

So 3 menu commands generate the entire keyframe paint animation automatically after you build the initial PASeq for processing a frame and setup the timing of the Transition Context virtual keyframing.

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Piggy Particles


Hi, here is a new video, lots of MSG (background layer) and MSG generation path starts along with Time Particles in the paint synth, the "Piggy" figure I made in ZBrush and then animated in Blender, with embedded alpha channel, then took into Studio Artist and made into several different kinds of Movie Brushes. Several layers composited together in Blender. Music made with Bespoke Synth and my Shenai. If anyone has any questions about how it was done I'd be happy to explain more.…

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Comments: 3

The one that got away


A capture of a PasEq playback (all I had left after a crash) I didn't save the over sized Paint Synth Presets that I was adjusting and testing... But I did save the PAsEq. This would be what…

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Thor Johnson commented on Les Wagstaff’s status
"Cool, thanks, I have used Discord for Midjourney, it took a little getting used to, but I get it now."
Apr 18
Les Wagstaff liked Paul Perlow's profile
Apr 16
Thor Johnson commented on Thor Johnson’s status
"To clarify, I did not make this using 3 layers by using the Layers window in Studio Artist, each layer was processed seperately and then put together and exported as a movie in Blender."
Mar 11
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