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gallery show (10)

wiper

All of the imagery in this was automatically generated by Gallery Show.  It is all derived from MSG presets that are being live evolved and mutated in the Evolution Editor as gallery show is running.  I'm using the grab button in the Gallery Show Toolbar to grab output from gallery show that i like and save it to a folder.

Once the gallery show run is finished, then i keyframe the saved gallery show image grabs in the folder, which you can do with a s ingle menu command.  You can then run a second menu command to time expand the timeline so there is space between the Transition Context keyframes.

You can then add additional action steps to your PASeq if you want to add additional adaptive image compression, sharpening, etc effects to polish up the transitioning grab image keyframes.

 

There are a lot of different approaches to working with restrictive sets of MSG presets.  The default settings for MSG techniques in gallery show default to using the entire factory MSG preset set.  This might be good if you want a lot of diversity in the output, or you are just using gallery show as a mechanism to explore what MSG can do (the potential MSG visual appearance space is super huge).

Under the Action : Gallery Show : Assets menus you can retarget the MSG cache location if you would prefer to restrict where gallery show is looking for MSG presets.  So you can point it at a custom folder, or collection, or category, whatever you want.

You can also setup custom Favorites or Process folders you put together that contain specific MSG presets you want to work with.

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Gallery Show Generative AI Vector Effects

All of the visual effects in this were created by Studio Artist gallery show generative ai (no pre-built presets involved).

The visual effects are Ip Op - Vectoizer hybrids.  So they are all vector based, and could be scaled to higher resolutions for printing if one so desired.

I used the Grab button in the Gallery Show Toolbar to grab specific images gallery show was generating that i liked.  Those get stored in a folder.

I then used a Transition Contet to create thethe transitioning animation. I'm using the Flow algorithm option in the Transition Context.

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Building Structure via Temporal Displacement

The painting is all automatically created using Studio Artist V5.5.5 gallery show generative ai paint (no presets involved). I was working with a folder of curated source imagery (nuclear dawn) with some symmetry data augmentation turned on. I streamed the gallery show cycle output into an image folder, then loaded that into a Transition Context and did a 2X time expansion out into a movie file.

I loaded that movie file as my source, then constructed a new Transition Context that keyframes a 'man dancer' movie file with 90 frame separation between the transition keyframes (so the movie instances are transition algorithm interpolated as they both play between different keyframes). I added some additional key-framed interactive warp commands to slowly build different symmetry configurations from the transition interpolated 'man dancers' in the canvas. I then used the Temporal Displace IpOp effect to spatially time displace my generative paint source movie based on the manipulated man dancers which were used as a temporal displacement modulation matte.

This approach to using a displacement modulation matte to add secondary structure to a painting is a great way to add controlled structure to any image or movie, but especially effective for pulling structure out of non-structured imagery. My previous post did this using a spatial warp (displacement within a single movie frame) as opposed to this example using a temporal warp (displacement across multiple movie frames). So another tool to add to your toolkit.

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Studio Artist V5.5.5 Factory Preset Examples

This short video shows off a few of the Studio Artist V5.5.5 factory presets.  I used a very simple art strategy in Gallery Show just based on the factory paint an PASeq presets with no additional generative ai modification except for a Surprise Me auto-selection masking option.  I hit the Grab button in the Gallery Show ToolBar when i saw something i particularly liked, and the canvas is then streamed out as an image file into a folder.  I then used a Transition Context (algorithm 4) to automatically generate an animation based off of the individual GS grab images in the folder as a movie file.

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Paint Category Mutation Experiment

This is a simple experiment using the Mutate Current Favorites option for the Main Technique in Gallery Show in Studio Artist V5.5.  I didn't cherry pick the output, you see exactly what gallery show generated in this short totally automated run.  I used Mingle rather than Morph for my Paint Mutate option.  I then loaded all of the frames into a Transition Context in a PASeq, and then time expanded the PASeq timeline by 6x, then used Action : Animate to generate the movie.

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Generative MSG Gallery Show Time Expansion

This is the output from a Gallery Show run from yesterday. I captured the output from the gallery show run by opening a movie stream, and setting the stream write flag to Enable Write  on Op End.  Choosing this write flag dumps a frame every time gallery show runs an action, as opposed to just one frame at the end of the complete gallery show cycle.  Depending on what you have specified in your gallery show configuration settings, there might be a lot of individual actions that run over the course of the complete gallery show cycle.  Due to what you have setup in selection auto-masking, start, and end cycle processing.

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Piggy Particles


Hi, here is a new video, lots of MSG (background layer) and MSG generation path starts along with Time Particles in the paint synth, the "Piggy" figure I made in ZBrush and then animated in Blender, with embedded alpha channel, then took into Studio Artist and made into several different kinds of Movie Brushes. Several layers composited together in Blender. Music made with Bespoke Synth and my Shenai. If anyone has any questions about how it was done I'd be happy to explain more.…

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Comments: 3

The one that got away


A capture of a PasEq playback (all I had left after a crash) I didn't save the over sized Paint Synth Presets that I was adjusting and testing... But I did save the PAsEq. This would be what…

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Thor Johnson commented on Les Wagstaff’s status
"Cool, thanks, I have used Discord for Midjourney, it took a little getting used to, but I get it now."
22 hours ago
Les Wagstaff liked Paul Perlow's profile
Wednesday
Thor Johnson commented on Thor Johnson’s status
"To clarify, I did not make this using 3 layers by using the Layers window in Studio Artist, each layer was processed seperately and then put together and exported as a movie in Blender."
Mar 11
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