derealized skies... A Studio Artist 4 test...

Shot originally with an iPhone 3Gs and uploaded into Sony Vegas Pro 10. What I wanted was a 2 minute video of the sky rotoscoped. Due to slow processing time...

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Comment by Robert Wayne Perrine on February 12, 2013 at 7:18am

Shot originally with an iPhone 3Gs and uploaded into Sony Vegas Pro 10. What I wanted was a 2 minute video of the sky rotoscoped. Due to slow processing time, I used Vegas Pro 10 to time lapse a 2 minute video down to a 15 second 1920X1080 30 fps MP4. Then loading in Studio Artist 4 and using the "Natural Media Rendering" preset of "Chalk - Chalkboard" and disabling the vectorizer in the "Paint Action Sequencer"... Render time for my little laptop was about 17 hours for the 15 seconds... Long time but the wait was well worth it..

Having run through these two processes, the 15 second rotoscope was loaded back into Sony Vegas Pro 10 and time lapse reversed back to the original 2 minutes as a 1920X1080 30 fps MP4.. So every 15 seconds takes about one full day... This means a 90 minutes rotoscoped film will take approximately 360 days...

After seeing Linklater's "Waking Life", I became fascinated with the sky and clouds... Something so soothing and comforting about that "tooned" sky spoke to me directly and I went on a ten year search to find out how to rotoscope at an amateur level without spending five years on one project. Years later, I was diagnosed with "derealization disorder" and "depersonalization disorder" due to untreated PTSD... The cloudy blue sky in Waking Life comforted me for a reason... When I am having issues, the Waking Life sky is how I perceive the world, it is my reality. Having found "Studio Artist 4" was like therapy... Now I can express the world like I experience it.

Comment by Robert Wayne Perrine on February 12, 2013 at 7:52am

I have been reading up a little on the really slow rendering times and I have come up with a solution that I would like some feedback on if anyone has the time.  If I rendered the original video at 10 to 15 fps I am thinking that it would improve the "jittery" effect and cut rendering times in half.  any thoughts?

Comment by Synthetik Software on February 12, 2013 at 8:38am

We actually recommend that you use 10-15 fps for paint animation output. It will definitely reduce flicker. And will speed up render times. And it better matches the look and feel of traditional hand painted animation, which is typically generated at these frame rates.

Comment by Synthetik Software on February 12, 2013 at 8:47am

Regarding the "Chalk-Chalkboard" paint preset you mentioned. If you set the Inhibitor parameter in the Path Start control panel to Skip Blanking, you can speed up the painting for processing a frame in a video. This might speed up your movie processing render times quite a bit.

Comment by Synthetik Software on February 12, 2013 at 8:49am

This tip discusses controlling where automatic paint strokes are drawn. it includes some information on working with the blanking buffer.

Comment by Synthetik Software on February 12, 2013 at 8:58am

You mentioned a 90 minute auto-rotoscoped film. David Kaplan's award winning Sundance film 'Year of the Fish' was completely generated using Studio Artist. He was able to crank out all of the rendered footage for the complete movie over the course of a summer. Here's an article that describes some of the technical details of the making of Year of the Fish.

In general, when building paint action sequence for movie processing, there are usually tricks you can do to speed up the frame processing. You want to try and avoid using paint presets that sit and draw forever, since that will lead to slow frame processing times.

Another thing you can do is set your Paint Action Sequence preference setting called Loop Action Canvas Update to Cycle End. This will only update the canvas when the PASeq is finished processing a frame. You won't see the individual paint strokes draw in real time, but the overall time to render out a complete frame will be faster if you are using a lot of painting.

It's also good to set the Editor Update PASeq preference to After Playback, since updating the editor for each action step also slows things down.

Comment by Robert Wayne Perrine on February 12, 2013 at 11:38am

John...  THANK YOU for all that.  I am learning this software and it is quite amazing what it can do...  Thanks for your taking a look and your comments.  I am planning on shooting a documentary later this summer and I am taking my time and carefully learning Studio Artist because it will play an intricate part of the conveying the point I am trying to make...

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Synthetik Software replied to Kaleena's discussion Problems with video output
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Synthetik Software replied to Kaleena's discussion Problems with video output
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Kaleena posted a discussion

Problems with video output

Hey everybody, I'm new here and totally new to Studio Artist, as well. So far I'm loving the program--everything I create in the program looks amazing! But I'm having trouble exporting finished videos OUT of the program that actually play. I did receive a nice email from Peter here when I emailed Support but he also asked that I post my questions here on the forum so others can see and chime in.Basically, what I'm trying to do is use a pre-exiting mp4 video as my source and then auto-rotoscope…See More
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