I've been trying some experiments using PASeq keyframe animation to build up static painted images. The keyframe animation in the PASeq action steps work to build up an overall paint strategy.
This was created with a single paint action step that keyframes the brush size, path length, color offset, and edge attraction over 12 frames to build the overall paint strategy. An additional texture synth step was used in the PASeq to provide some adaptive smear.
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