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frinGer 2

Working with some simple but effective vector paint effects in Studio Artist V5.5 to build a paint animation. I'm using the paint synthesizer's vector paint shadowing options to build something that works visually like a gradient lighting effect, but is all just built using vector paint. You flip the orientation of the vector diffuse shadowing by 180 degrees (some slop in this is good sometimes), and darken the shadow on one side, and then lighten the shadow on the other side (think about what gradient lighting does to the image). The nice thing about building your lighting effects as a direct part of the vector paint is that they then avoid introducing any resonance energy over time that a normal raster gradient lighting effect adds to a recursive paint animation process.

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  • This is so much beauty for me, Is there PASeq of it here?

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Piggy Particles


Hi, here is a new video, lots of MSG (background layer) and MSG generation path starts along with Time Particles in the paint synth, the "Piggy" figure I made in ZBrush and then animated in Blender, with embedded alpha channel, then took into Studio Artist and made into several different kinds of Movie Brushes. Several layers composited together in Blender. Music made with Bespoke Synth and my Shenai. If anyone has any questions about how it was done I'd be happy to explain more.…

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Comments: 3

The one that got away


A capture of a PasEq playback (all I had left after a crash) I didn't save the over sized Paint Synth Presets that I was adjusting and testing... But I did save the PAsEq. This would be what…

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Thor Johnson commented on Les Wagstaff’s status
"Cool, thanks, I have used Discord for Midjourney, it took a little getting used to, but I get it now."
Apr 18
Les Wagstaff liked Paul Perlow's profile
Apr 16
Thor Johnson commented on Thor Johnson’s status
"To clarify, I did not make this using 3 layers by using the Layers window in Studio Artist, each layer was processed seperately and then put together and exported as a movie in Blender."
Mar 11
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