Art Processing Sharing Blog
Generative paint animation experiment created in Studio Artist V5.5.5. I started by building a folder of source images tied to a sunrise dawn theme. I then configured a totally generative paint strategy (no presets used) in Gallery Show, then let it run to automatically generated 96 output images into an image stream. I then auto-loaded all 96 streamed Gallery Show cycle output images into a Transition Context, time expanded the Paint Action Sequence timeline by 10X, added some additional multi-octave gradient lighting and adaptive contrast boost to my PASeq, loaded a source movie i used for some interactive warp manipulation of the Transition Context output, then ran Action : Animate menu to output to the final movie file.
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Hi, here is a new video, lots of MSG (background layer) and MSG generation path starts along with Time Particles in the paint synth, the "Piggy" figure I made in ZBrush and then animated in Blender, with embedded alpha channel, then took into Studio Artist and made into several different kinds of Movie Brushes. Several layers composited together in Blender. Music made with Bespoke Synth and my Shenai. If anyone has any questions about how it was done I'd be happy to explain more.…
I am not sure if this forum is active anymore... I thought it would be fun to post a very early piece of mine made with, probably, SA3 or 4. I have been a user since 2001.
"Chromosome Rain", 2010
Another experiment painting with Paint Synth vector based presets. Captured rather than output to file.
Either the night sky before the Day of the Triffids - or a closup of Star Treks The…
A capture of a PasEq playback (all I had left after a crash) I didn't save the over sized Paint Synth Presets that I was adjusting and testing... But I did save the PAsEq. This would be what…
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