division

Frame from an animation i'm working on in release Studio Artist V5.5.5. Using temporal generator in a MSG preset to create a self-animating background texture. Warping that with a source movie luminance, and then adding a second warp to generate symmetry.

I'm also using the Style as a swap buffer to feedback the first warped canvas into the recursive cycle prior to the second symmetry warp.  it looks radically different if you don't do that.

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  • Cool what MSG processors are you using?
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