Blender plus Studio Artist plus Blender plus Studio Artist! Made a low-poly 3D character in Blender, painted texture in Studio Artist, positioned lights and camera and rendered an image in Blender, tweaked the image by masking regions, MSG-ing, and warping (Scale Proportional) etc. in Studio Artist. This 3D character will also be animated in Blender and used for artistic purposes using methods inspired by the book "Prototyping Augmented Reality" by Tony Mullen.
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Comments
Very cool. Looking forward to the finished animation.
Thank you John!!!