r12b

I was trying to build a woodcut print effect simulation. I started with using the Simple Texture ip op to add source luminance modulated texturing to the source image. I then ran multiple vectorizer passes to build up the abstracted texturing as a grayscale image. I then used the Colorize ip op to source colorize the grayscale woodcut print texturing.
Read more…
Votes: 0
E-mail me when people leave their comments –

You need to be a member of Studio Artist to add comments!

Join Studio Artist