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wiper

All of the imagery in this was automatically generated by Gallery Show.  It is all derived from MSG presets that are being live evolved and mutated in the Evolution Editor as gallery show is running.  I'm using the grab button in the Gallery Show Toolbar to grab output from gallery show that i like and save it to a folder.

Once the gallery show run is finished, then i keyframe the saved gallery show image grabs in the folder, which you can do with a s ingle menu command.  You can then run a second menu command to time expand the timeline so there is space between the Transition Context keyframes.

You can then add additional action steps to your PASeq if you want to add additional adaptive image compression, sharpening, etc effects to polish up the transitioning grab image keyframes.

 

There are a lot of different approaches to working with restrictive sets of MSG presets.  The default settings for MSG techniques in gallery show default to using the entire factory MSG preset set.  This might be good if you want a lot of diversity in the output, or you are just using gallery show as a mechanism to explore what MSG can do (the potential MSG visual appearance space is super huge).

Under the Action : Gallery Show : Assets menus you can retarget the MSG cache location if you would prefer to restrict where gallery show is looking for MSG presets.  So you can point it at a custom folder, or collection, or category, whatever you want.

You can also setup custom Favorites or Process folders you put together that contain specific MSG presets you want to work with.

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Radiowave

Procedural animation generated in Studio Artist V5.5.5 using some related MSG (modular synthesized graphics) presets that self-animate based on a few Temporal Generators (time based oscillators) hooked into different MSG processor parameters. I then key-framed these in the Studio Artist Paint Action sequence (PASeq) Timeline using Transition Contexts, which let you run transition effects between key-framed images or free running movies. I then used the Invert Expand timeline command to invert flip the entire animation for the second half, which timed out nicely to fit the first audio track titled 'Radiowave' off of Xenon Light's 'Annihilation' cd.

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Generative MSG Gallery Show Time Expansion

This is the output from a Gallery Show run from yesterday. I captured the output from the gallery show run by opening a movie stream, and setting the stream write flag to Enable Write  on Op End.  Choosing this write flag dumps a frame every time gallery show runs an action, as opposed to just one frame at the end of the complete gallery show cycle.  Depending on what you have specified in your gallery show configuration settings, there might be a lot of individual actions that run over the course of the complete gallery show cycle.  Due to what you have setup in selection auto-masking, start, and end cycle processing.

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Piggy Particles


Hi, here is a new video, lots of MSG (background layer) and MSG generation path starts along with Time Particles in the paint synth, the "Piggy" figure I made in ZBrush and then animated in Blender, with embedded alpha channel, then took into Studio Artist and made into several different kinds of Movie Brushes. Several layers composited together in Blender. Music made with Bespoke Synth and my Shenai. If anyone has any questions about how it was done I'd be happy to explain more.…

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Comments: 3

The one that got away


A capture of a PasEq playback (all I had left after a crash) I didn't save the over sized Paint Synth Presets that I was adjusting and testing... But I did save the PAsEq. This would be what…

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Thor Johnson commented on Les Wagstaff’s status
"Cool, thanks, I have used Discord for Midjourney, it took a little getting used to, but I get it now."
Apr 18
Les Wagstaff liked Paul Perlow's profile
Apr 16
Thor Johnson commented on Thor Johnson’s status
"To clarify, I did not make this using 3 layers by using the Layers window in Studio Artist, each layer was processed seperately and then put together and exported as a movie in Blender."
Mar 11
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Working with Source .png Images Turning the alpha channel on for transparent .png backgrounds When using .png source images with transparent backgrounds, you will need to set Canvas > Selection > Set to > Source Alpha and then Check Mask…

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Resizing the Canvas via Studio Artist AI

Resizing the Canvas Please see this tip on Resizing the Canvas And how to Resize the Canvas for High-Resolution Print

The post Resizing the Canvas appeared first on…

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