Posted by Synthetik on September 18, 2007 at 12:39pm
I'm working on improving the paint synthesizer regionization functionality. This was 3 passes of adaptive block regionize with a pixel pen followed by Geodesic Interpolation Ip Op to fill in the remaining white space. By shifting the Paint COlor Source Offset for each pass you can build textural depth in the multiple paint synth passes.
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Comments
I really like this one. Great color and texture
Paul