gss6

Another generative image formation process using multiple gallery show features working together to build the overall generative process. I'm using the mutate factory PASeq gallery show technique. I've got the Auto Mask Option set to Surprise Me. This works in combination with the random source image selection so that multiple pieces of different source images end up combining together into the paint canvas over time, being randomly masked into modified versions of previous gallery show cycle output. I'm also using 2 different start and end cycle folders of preset effects. These work to modify the output of previous gallery show cycles, since the canvas is never erased, but just allows different gallery shoe cycles to build up over time on top of one another. The start cycle i'm using is a folder or different water wash paint presets. Start cycle repeat is set to 2, so 2 different random water wash presets are used for every start cycle. The end cycle processing is set to select a random finishing effect, which are mostly PASeqs that perform things like multi-octave sharpening and range optimization.
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