Hi all,
Beside my usual ask about being given a way to programmaticly run MSG, I'd like to see:
- The ability to copy multiple Paint Action Sequence commands to the History Sequence Panel and vise versa. or the ability to do it with each panel.
- The ability to change the Layer Value by clicking it, in either the History Sequence Panel or the Paint Action Sequence.
- Make History Sequence Processor and the Paint Action Sequence Processor smart enough to know to create a layer if it doesnt exist. ( its supposed to do that now but it doesn't always work )
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Also, it wou;ld be helpful, if after using "Interface to Action Step" in the Editor window, the name of the step in the PASEQ, could be retained, for Image Operations
Example, I use the Geodesic Displace, IMage Operastion multiple times in the same PASEQ. I name each one based on some of the parameters I use.
For instance I may call the first step, Geodesic Displace D10_Disp10 because I used a Displacement amount of 10 and a Dispersment value of 10
the next step I may call Geodesic Displace D5_Disp0 because I used a Displacement amount of 5 and a Dispersment value of 0
If I make any changes to any of the parameters the entire name get reset to GeoDesic Displace. This is annoying.
I dont have this issue when I make changes to brushes, and select "Interface to Action Step" afterwards.
for instance PaintBezLayer-Thin (7 Pixel) (E) remains the same name , no matter what changes I make to it's parameters.