"Also, it wou;ld be helpful, if after using "Interface to Action Step" in the Editor window, the name of the step in the PASEQ, could be retained, for Image Operations
Example, I use the Geodesic Displace, IMage Operastion multiple times in the same…"
"My problem now, is that my final output is usually around 14x18 inches and 300dpi, so most of the detail is lost when I publish on web-sites.
I usually submit a low res image, than a high-res image of one small section. Printing on Canvas is where…"
"Have you played around with Gradient Multi lighting?
I went through a whole discovery earlier in the year, working with thin, medium and thick brushes, to create wire versions of faces. The lighting converted lines to wire.
I use the lighting now,…"
"lol, Jaunty Jack Kirby, is how I remember Stan Lee referring to him.
I think that some of these piece are also something that Steve Ditko would do.
They both did Dr. Strange at some point, didn't they? Some of the realms he visited were pretty close…"
Hi all,Beside my usual ask about being given a way to programmaticly run MSG, I'd like to see:The ability to copy multiple Paint Action Sequence commands to the History Sequence Panel and vise versa. or the ability to do it with each panel.The…
"LOL. I moved on. I created myself a macro to create a spreadsheet that generates a vies of the MSG, that allows me to get a good look at how each SRC flows to the next.
It utilizes Snagit, which is the only software I know of that does a really good…"
I know this is huge ask, but it would be super helpful to be able to create MSGs and PASEQs, programatically. This would vastly increase the animation potential of SA.We can create individual MSG, right now, but it is a manual and labor intensive…
What I mean by this, is that when I select one of the thumbnails from the Evolution Editor screen, I would expect that the thumbail in the MSG Advanced Editor screen would be the same.In an MSG I created, only using the MSG, Inspire control I came…