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This forum closing - my attempt to keep things going
Hi Guys,So I have setup a forum here:http://www.sawberry.com/bbs/It links to the archive stuff. Plus allows posting on the threads which mirror the threads here.In a few days this forum will close so this is my attempt to keep things archived and also allow the community to continue.The way it is setup makes it difficult to search but i'm working on that in the meantime. The basic is to preserve the knowledge from this site and search will come later just i have a day job also so I can only get…
Read more…Time Particles
It's not all Time Particles, but there are some, I just love the term "Time Particles"https://www.youtube.com/watch?v=U742mm20JTw&ab_channel=Thorrific
Read more…Mac OS 14 compatability question
Apple has released some new software that will require my upgrading to their latest OS.I'm worried that by doing so I will break SA 5.5Does anyone here use SA successfully with Sonoma 14.5?Any info is greatly appreciated.
Read more…MSG Advanced Editor question
is it possible to change/control what pallets appear in the Grad Tab?
Read more…
Replies
Set the Agorithm to Expand 2
Effect Canvas Composite to Edge 2
And Mix to about 50%
It's a subtle effect, but like most effects, less is more.
Something of a philosophical or theoretical aspect of lighting that I like to think about is how much of the lighting effects you can attribute to the image itself.
When I paint something using natural media, say oil on canvas, the raised texture of the brush strokes will appear differently depending on how I light it once it's hanging on the wall. Someone looking at this painting will have a slightly different experience of the lighting depending on where they are standing, what time of day it is, and even if they are wearing an all white shirt vs an all black one (light bounces off their shirt, then off the painting, then to their eye.)
Since a digital image never interacts with display lighting, I have to decide how much "fake" lighting I want to add. And this lighting might compete with the content of the image! My digital painting or my processed video image will have it's own light sources. I can really muck things up if I try to add the illusion of a textured surface or raised paint strokes to an image that has striking lighting (think silouettes, backlighting, or subjects that are lit from beneath.)
Maybe there's someone with an art history degree in this group who can recount some of the history of the use of brush stroke as a part of the art. I know that this was/is something that was/is debated.
I am of two minds about it.
One: I want an effective immitation of a loaded oil paint brush. I just do.
Two: I am not satisfied with what I get when I play with SA (or any application) trying to fake depth and find as often as not I prefer just a more or less non "bumped" look as any fake 3D look.
Nevertheless - I do still try to come up with a loaded ol brush effect now and then.
I did experiment with this look a short while ago looking for something - and ended up with a few "ok" looking brushes that I could use to fatten up my Preset folder.
3d_oil_CD_0108.zip are four Presets doing some oiliness.
These use the canvas a lot and have some odd color starts on them... They are like the start of a conversation for me. Some place to jump off from.
Let me know if they lead anywhere for you SA folks out there.
: )
Craig
3d_oil_CD_0108.zip
• The process needs to be hand drawn using SA. Be hand drawn and look (mostly) hand drawn.
• The process needs to have a look that is not too digital (pixels, patterns etc that make the effect look machine made)
• The process has to be as easy as possible in terms of minimal steps to create the art... and easy in terms of performance on the machines I am using (old G4 and new Mac Mini - not the highest end)
• The Presets need to be quick to load and or alter on the fly with adjustments in the Paint Synthisizer.
These Presets simulate a VERY thinned oil wash aplied with a bristle brush on a moderately bumpy canvas surface. They are at a size that works well on a image with dimensions of 1000x1000 pixels at 150 DPI.
The Presets use white as a source to define the bristle/brush stroke effect.
I added an image to my gallery (oiltest) that was colored with these... tho the Presets effects are only visible in the detail (comp_detail) - I am hoping that this look would translate well to print when bumbed up in DPI and contrast.
If anyone finds them useful - I would love to hear about it.
Craig
cd_oil_backtexture.zip
i really enjoyed the last ones you posted.
donna
Dee