depth mask query

I am trying to get my head around the 'depth mask'; how and where would I use it?

is it like the blanking buffer, in that it controls the ability to overlap/or not  existing painted strokes

but in some sort of Y axis way?

thanks

You need to be a member of Studio Artist to add comments!

Join Studio Artist

Email me when people reply –

Replies

  • The quick answer is yes. If you think of the brush nib as having a vertical height above the canvas (z-depth), then it uses a z-buffer algorithm to control overlap of the previously laid down nibs in the paint stroke.

    • Ok, thank you
This reply was deleted.