You need to be a member of Studio Artist to add comments!
This forum closing - my attempt to keep things going
Hi Guys,So I have setup a forum here:http://www.sawberry.com/bbs/It links to the archive stuff. Plus allows posting on the threads which mirror the threads here.In a few days this forum will close so this is my attempt to keep things archived and also allow the community to continue.The way it is setup makes it difficult to search but i'm working on that in the meantime. The basic is to preserve the knowledge from this site and search will come later just i have a day job also so I can only get…
Read more…Time Particles
It's not all Time Particles, but there are some, I just love the term "Time Particles"https://www.youtube.com/watch?v=U742mm20JTw&ab_channel=Thorrific
Read more…Mac OS 14 compatability question
Apple has released some new software that will require my upgrading to their latest OS.I'm worried that by doing so I will break SA 5.5Does anyone here use SA successfully with Sonoma 14.5?Any info is greatly appreciated.
Read more…MSG Advanced Editor question
is it possible to change/control what pallets appear in the Grad Tab?
Read more…
Replies
If I understand what you are asking... you would need to add a new first step to erase the previously recorded paths before generating the new paths:
Path menu / Path Layer Commands / Erase
BTW with you current paseq you may be adding more paths every time you advance to a new frame. You might, in fact, notice more and more paint (paths) being applied as the paseq advances.
BBTW, when I make such a paseq (with a 'path generate' step) I not only add an "erase paths" step as the first step, I add one as the last step too... just to make sure I leave a "clean" canvas, devoid of old paths (for when I finish and move on to another task).
hope this helps
victor
Thanks Liveart and Victor for your response. I'll give this a shot!
If you have the path : path layer record options : erase before action menu flag turned on, then any operation that could generate paths will erase the bezier path frame before the new ones are added. This new feature is nice for building more concise PASeqs.
I'm trying to achieve the same effect, sketch in the outside lines of a video and have it erase, the problem is it sketches every single frame and by the end all the sketches are meshed together into a big blob. I've tried adding an additional delete>bezlayer step but what I want to do is have it sketch the outlines and not get all jumbled together. I've added the above step, erase before action and that doesn't work either. Is there a way to do this with an action step or should I try to add the sketch in every 20 frames or so and mute the keyframe? If I do that though there will be no continuity between the frames. I also tried the path>path layer commands>connect closest but that didn't work either. I've uploaded the video so you can see what I'm talking about...
dancers_sketch2.mov
http://www.synthetik.com/tips/wordpress/2009/07/generating-bezier-p...
dancers_sketch3.mov