Getting back to where you came from

I spent part of today warping images with IOs that I'd never found much success with. I like how they warp when animated but would like to be able to reverse engineer the process to take the image back to its original state. Any tips? The process I've come up with so far has been to create an image stream, apply 10 IO actions and then proceed to undo them back to the original image. The results have been interesting, but I feel rather limited in only having those 10 actions to work with. I feel there's something I'm probably missing and would appreciate insight and input from the forum on this. (I've included an example of what I'm trying to accomplish)
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  • What image operations are you using? Displacement Ip Op?
    • Fracture displacement
      • The only way to reverse the fracture displacement ip op effects would be to generate a video where you recorded an image getting progressively more distorted, and then reverse the video frames so it played backwards from very warped to no warp. You can use the Frame Jumble temporal ip op with the reverse algorithm setting to reverse the source video frames.

        There's a random component associated with the fracture ip ops.
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This forum closing - my attempt to keep things going

Hi Guys,So I have setup a forum here:http://www.sawberry.com/bbs/It links to the archive stuff. Plus allows posting on the threads which mirror the threads here.In a few days this forum will close so this is my attempt to keep things archived and also allow the community to continue.The way it is setup makes it difficult to search but i'm working on that in the meantime. The basic is to preserve the knowledge from this site and search will come later just i have a day job also so I can only get…

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