is it possible, in theory, to add a rotational parameter to something like the GenAdvTurb, Src, in MSP.
I was playing around with GenAdvTurb, trying to use it as a face mask, for a project I was working on.
It works nicely, when the image is directly facing the camera, but as soon as the face, is facing another direction, GenAdvTurb, no longer aligns with the face.
In a video, when the face rotates, it would be nice, if GenAdvTurb could rotate too.
Replies
I'm a little bit confused about what you want to rotate?
There is an angle parameter that rotates the generates texture. Are you referring to the generated texture or something else?
What I'd like to see would be to add a rotation along the Y and X axis, through a Z axis to GenAdvTurb, or any other SRC, that have Horzontal
and Vertical controls: