Since I have never experimented with Gallery Show, I would love seeing how it goes and what approaches experienced users take.
Maybe sometime you, John, (or any SA user) could do a screen capture video of a Gallery Show (capturing everything on screen... not from within SA but a level higher... from the Finder perspective) in progress... maybe even narrating as you go. Don't even care if the results are good or if there are slow moments or dead end streets.
thnx,
victor
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I've got some image streams from different gallery show runs i was planning on converting into movie output so you could watch it. So that will happen at some point. But screen captures of it running in real time would be interesting as well i guess.
It's easy enough to start it running and then watch the results as well.
Once SA V5.5 is out, we'll be doing a number of tutorials on this. Since there are a number of new features. Both inside of gallery show, and SA V5.5 starts the whole process of conceptually bringing gallery show features out into the more general Studio Artist interface.
It's really all about conceiving and then building custom art strategies you can then run with.
Nice. And please put my suggestion way down on your list. Just a thought.
Here are 2 old Gallery Show tips. They can get you up to speed about the original gallery show concept if you aren't familiar.
The whole gallery show notion has expanded quite a bit in Studio Artist V5.5. You can still do everything you did before. But you can also use it's new features to facilitate the construction of dynamic art strategies.
We've also pulled gallery show features out into the main Studio Artist interface. So users now have multiple approaches they can use to work with self-mutating dynamic art strategies in their workflow. Kick-starting creativity and artistic flow. With the potential for extreme customization if you want that. For personalized artistic stylization effects.
So here are a few gallery show grabs from a different gallery show session than the previous example posts. the 'art strategy' is different, and therefore the gallery show output has a different artistic stylization.
The artistic feel of a gallery show session is a function of the specific components you setup for your gallery show preference settings. You can use the GS Edit push button in the new gallery show toolbar to get there quickly when working.
Each gallery show cycle consists of 3 main processing steps.
They are:
1: Start Cycle Processing
2: Main Technique Processing
3: End Cycle Processing
There are additional 'smart edit' modifies available for all 3 processing steps. When activated, they intelligently modify that processing step's internal parameters to make a perceptual or stylistic edit.
Self-mutating intelligently adaptive auto-masking can be activated for additional customization of your custom art strategy.
So this isn't a video, but here's a sampling of a few manual 'grabs' from some gallery show testing i was doing yesterday.
All of these are just samplings of the many different images (and associated algorithmically generated new and unique presets that are being created) that are being generated in this particular gallery show run. It's not representative of the entire run, because it's manually curated by me pressing the Grab button in the new SA V5.5 GalleryShow Toolbar.
Here's a few grabs close together to give a sense of what is happening in this particulat GS run.
So if you look at the 3 image sequence above, you can see how the previous canvas image is being overdrawn (and possibly additionally processed before and after overdrawing).
Overdrawing is a particular generative art strategy component that you will see over and over again. It's really a key component of creating recursive generative effects.
Here's another short sequence of manual grabs from the same gallery show run.
Let's continue with some more manual grabs of the same gallery show run.
You can see that i started modifying gallery show settings as things went along to nudge it towards more non-representational more abstract output.
amazing. i just need to jump in. it’s funny how i never went there. i think it’s cause i’m a control freak who gets scared by jazz. Gallery Show is the Jazz Club of Studio Artist.
I like the 'jazz club of Studio Artist' metaphor.
You of all people i think will be more familiar with the notion of a 'recursive generative process' once you wrap your mind around it. Very similar to creating 'dissipative' effects in movie processing with PASeqs.
The difference is that you are running multiple iterations of a 'process' to build up a single image. As opposes to a et of movie frames over time.
Here are a few 'grabs' from a different Gallery Show test i was running last night. So i started out using one of the photo mosaic generative paint strategies. I'm using an image folder of mine instead of the contents of the image folder mosaic folder in the main Studio Artist Brush folder.
So then i adjusted the Gallery Show settings so that i was using generative abstract selection masks for each gallery show cycle that were generated from the existing canvas image (not the source image). This approach can create generative structure in the canvas over time that is being synthesized by the generative strategy (not derived from the source image).