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MSG EVOLUTION POWER

        Hello.

  I think MSG evolution is a monster. Some more improvements, more features ( maybe more shapes,curves,maps,controls,) and the king is there.

     My thoughts about improvements:

1.  MSG evolution and editor preview ratio from canvas.

2. D

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2 Replies · Reply by DALIUS PAKARKLIS May 14, 2022

Panoramic Painting

Hi there,

Lately I've been involved in making programs for Planetariums and VR content. And I keep thinking that I want to use StudioArtist to paint in panoramic environments. Words fail to describe what I'm trying to get at but there's another progr

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Search Parameters?

So I always get lost in StudioArtist since there are several hundred variables I can potentially edit. Not to mention the Paint Synthesizer, despite being organized, manages to kinda overwhelm me.

It's basically like using Maya, where you end up with

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Autolooping animation

John

perhaps you could add a "make loopable" operation. The way I see this working is for shorter animations (30-300 frames) the operation would take a user definable number of frames, clip them from the end of the animation and blend composite them

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Stocastic frame averaging

Perhaps there is a temporal imop that would do this already, but I would like to have a way of averaging a definable sequence of frames ( or images in a stack). My initial thought is that this might be a way to reduce the flicker that one gets from t

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